nkscape is an open source vector-graphic editor, that can be freely downloaded from Inkscape's homepage.
Or when you use Linux. U would install it with one or two mouse-click on your package manager.
When you start Inkscape. The window, that is very similar to the screenshot on the right, will appear. At the top of the window, directly below the menu bar, is command-bar. And directly below the command-bar, is tool control bar. At left side, you can see the vertical toolbox.
The most important tools in toolbox are: Selector
Node editing tool
Rectangle drawing tool
Round drawing tool
And star drawing tool
With selector, u can select, move, resize, flip and rotate objects/paths. U can also send them lower or raise up. Node editing tool is also very important. With that u can modify all objects and paths. As the name suggests, star, rectangle and round drawing tools are meant to draw round, star and rectangle shaped objects. Most fun is star drawing tool. That is because of it's randomness availability. From star drawing tool's control-bar(The horizontal tool's control bar at up) You can change the numbers of star's spikes, spoke ratio(length of spikes), roundness and randomness. You can write desired values into those text boxes on control bar or Increasing/decreasing them by clicking those small arrows or choosing values from list, by right-clicking on that box. These parameters can also be modified by dragging those control nodes at edge. When you hold town shift, control or alt key. You can change different parameters by dragging them.
from left. 1) An normal star. 2) Six spoked star with too much roundness applied. 3) Little rounded star with few randomness.
PS. When you want to create an proportional object(example square) hold control key down while dragging(sizing/resizing).
To edit path's and object's fill and/or stroke color, gradient and etc. click to
button on command bar. A panel for fill and stroke editing will appear at right(If it wasn't there already). There u can change selected object's fill and stroke color. U can chose also between no color(transparent), flat color, linear gradient, radial gradient and etc.
The direction, range and ellipticity(for radial gradient) can be edited with node editing tool.
, or by gradient editing/creating tool
by dragging those little dot's. The square dot represents the start point of a gradient(center of radial gradient on this pic) and rounded one(s) the end(s). When selecting one dot with gradient editing tool u can change the color of gradient at that stop. With double click on line that connects dots, u can add more stops.
Now these objects are all nice and so, but it doesn't look like they could have much use when it comes to draw an human body. Actually that's not true. All object's can be converted into paths and then edited into what ever shape by node editing tool, joined(united) together with other paths and so on. Of course a path can be drawn also with pencil (freehand drawing tool)
from the root. But it's much more convenient. To put things together from rounds and rectangles. To convert an object into path, select it with node editing tool and then click to the object to path converting button
at tool control bar. Now you can change the shape of the path by dragging, adding, deleting these small dot's(nodes) at the edges of your path(figure). You can also change the shape of the path by grabbing from path's edge with node editing tool. (When the cursor is in range where path (an figure's edge) can be grabbed, cursor's shape will change from
) Double click there will insert a node. When you click once, nearest nodes from both sides will get selected. U can delete any selected node by pressing delete key on keyboard. The nodes can be changed to corner, smooth or to symmetric ones, when holding the control key down and clicking on them. Same can be applied also from tool control bar.
Drawing an creature.
ctually I have no idea how to draw an creature. So I can't teach that. But I won't admit it. If possible don't use stroke paint. Strokes can't be choppy. They have one width for the whole length. Use filled paths instead. It takes more time, but the result is better.
To draw an human head, it's obvious, that the best way is to draw a round first. And then change it into path by clicking to object to path converting button
at node editing tools control bar, or choosing "Object to path" from path menu. Next add some more nodes. U can do that by double clicking at edges or by selecting all nodes and then clicking to node inserting button
at tool control bar.
To select multiple nodes. Drag over desired nodes, or hold shift key down and then click one by one to nodes that u want select/deselect. Modify the shape by dragging nodes and edges until u get desired shape of head. Something like u can see at right. Hopefully a nicer one :) Damn it! Did I already told all that before? ..But it would be pity to delete now.< :-)
There is an easy, quick way to make shades. They will be not best, but u don't have to drag nodes around. Duplicate the object that needs shaded and cut the shade out from that double. To do it. Click to Duplicating button
at the command bar. Move the double into an free are and then duplicate it once again. Change the color of the new double so that they will become distinguishable from each other. Slightly move the new one, so that an desired shade shaped area of the double will become visible from behind. Select both doubles again and then chose Division
from Path menu. Because the division creates too much nodes to the line, where it cuts. It's recommended to click also simplify from path menu. Select the piece that will become into shadow and move it into place and change it's color to darker one.. The piece that was left can be delete. Select it and press delete key.
Simple shaped(radial or linear) shadows, example hair line on picture below, can be made with gradient tool. Also Blushing (red cheeks) can be easily done with gradient. All body parts and things: eyes, brows, hairs, nose, mouth, hands and so on. can be shaped out from rounds and rectangles. It's very convenient to build body from ellipsoids.
I actually wanted to draw an face of girl, but made somewhere some mistake and got an face of somewhat feminine guy. Oh well that's what happens when trying to do, too many things simultaneously.